Monster Rancher 2: Unlocking All Monsters

Mistakes in this video: 1. For Phoenix, if you don't find Fire Feather on your 1st trip to Kawrea, you will need at least 200 Int to find it in the bigger Kawrea map at 6:45 2. For Ducken, you will need at least 350 Int to find Strong Glue at 8:10 3. For Durahan, you will need at least 300 Int to find Old Sheath at 9:40 4. For Joker, your monster will need a minimum of 300 Ski to find Mask at 16:00 5. I made a mistake in the video at 20:23. The last item added to the shop is Manseitan, not Troron. So the correct description is: "If you don't reach 4th rank before Manseitan gets added to the shop, Mock will be forever locked for you." 6. To get Hot Springs (for Niton, Undine, Zilla) at 20:46, your Hopper will need to have 0 Fatigue and less than 30 Stress in Winter, so if your Hopper doesn't dig up Hot Springs after resting, give it Mint Leaf, then rest 7. For Zilla, you need to have your barn upgraded at least once in addition to the prerequisites mentioned at 22:21 (special thanks to Steven Morton for the info) 8. For Dragon, you need to have your barn upgraded and participated in IMa vs FIMBA in addition to the prerequisites mentioned at 23:51 (again, thank you Steven Morton for the info) 9. For Jill, you will need at least 500 Int to find Big Footstep at 26:36 10. For Metalner, you need a monster that is B-grade or above in addition to the prerequisites mentioned at 30:00 Intro (0:00) Monster available from the start (0:21) Worm, Henger, Gali, and Mew (1:04) Beaclon (2:50) Phoenix (5:01) (See note 1) Ducken (6:59) (See note 2) Durahan (8:59) (See note 3) Centaur (11:48) Golem and Baku (13:39) Joker (15:11) (See note 4) Ghost (16:33) Mock (18:55) (See note 5) Niton, Undine (20:36) (See note 6) Zilla (22:21) (See note 7) Dragon (23:49) (See note 8) Jill (25:26) (See note 9) Wracky (28:16) Metalner (30:00) (See note 10) Bajarl (33:39)

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