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Toy Commander (1999) | Dreamcast | 4K Widescreen | (Almost) Longplay Full Game Walkthrough
(Almost) full game longplay of Toy Commander, a Dreamcast Exclusive, released in October/November 1999, a sort of platform/action game mix, where the whole world is a real scale house, and all the vehicles and characters are the size of child's toy, similar to De_Rats maps in Counterstrike. Here played on Redream emulator, game is the NTSC version, rendered in 3840x2880, with the Widescreen mode enabled. My Sega Dreamcast longplay playlist: • Carrier | Survival Horror | Dreamcast | 4K... My own refflink for NordVPN, as I get a mighty 40% provision for every purchase made through it!: Note: it's "almost" longplay, because game requies of you to beat every single record on every map to access every boss fight of the specific area, which for me, coupled with the tragic controls and really bad input delay, is nearly impossible to do, except for maybe If I'd thrown 20 hours at the game, and tryhard myself to death. So, in this video, I present a walkthrough of every single level in the game, done and finished, with a record beaten or without, with one level skipped by omission, and all the boss levels missed, simply as all records need to be beaten. Shame you don't actually get to see the ending in this longplay, or the bosses, but I though it better to release a longplay of all the standard levels, than to not record at all. =============================================================================== The game's plot revolves around a child named Andy (Guthy in the European game, mostly referred to on screen as "Toy Commander"), who gets new army-themed toys for Christmas, and neglects his childhood favorites. The toys, led by Huggy Bear, Andy's childhood teddy bear, rebel and try to destroy the new toys. Each boss in the game has taken over a specific area of the house, serving as one of Huggy Bear's Generals. In the game, the player must complete missions by controlling toys (usually in the form of vehicles). These missions take place in rooms of a house. The game is known for its unique tasks themed around the various household areas. For instance, the first mission, which takes place in the kitchen, is a basic training level involving swapping vehicles and different types, including a helicopter, pick-up and plane. Meanwhile, the second level involves using a toy car to roll eggs over to a pot of boiling water. The game has five basic types of playable vehicles: race cars, which were primarily used in racing missions (though some missions would have the player navigating mazes in race cars), armed ground vehicles such as tanks or trucks with rocket launchers, airplanes, helicopters, and transport vehicles (which are always unarmed, but would typically be used to transport various smaller toys). Not all vehicles are available for use outside of one-player, which are the unarmed and transport vehicles.