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Alien Arena ( or CodeRED: Alien Arena) is a free-to-play arena shooter. It was released in 2004 and is based of the quake 2 source code.The game is powered by the id Tech 2-based CRX game engine. It has been rewritten to include support for such features as 32-bit high-resolution textures, 3D models used as architecture in maps, GLSL per-pixel lighting effects, parallax mapping, normal mapping, ragdoll physics using the Open Dynamics Engine, server-side anti lag code, shaders (GLSL and rscript), textured particles, semi-true reflective water with per-pixel distortion shaders, reflective surfaces on entities, light bloom, real-time shadows, overbright bits, real-time vertex lighting, and other graphical effects, all of which can be turned on or off in the menu. As of CRX version 7.30, OpenAL is used for sound on all platforms. Physics support was added in version 7.50 using the Open Dynamics Engine.