Coding Challenge - Pocket Legends - MMORPG bot - 800m per day

Video Demo of my early stage development self-contained bot. The bot moves based on pixel color (rather than timing), ensuring the player arrives at a given location. The pixel checks were done in the top left instance, and the 4 "follower" bots were given a higher speed to catch up if a heavier stun was applied. I used estimates to determine when the bot would stop, further improvements to the mechanism would be to apply machine learning/ image recognition to evaluate the point in time when all of the bosses are killed and to click on specific gold locations. Regardless, this proof of concept was programmed entirely in Python 3.7, I knew nothing of Python or scripting/bots before starting this project. There is another edge case not displayed, but when a player dies during the first loop, there is a mechanism that restarts instead of playing through (breaking the bot) which saves a ton of time increasing the efficiency of the bot.

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