SeanEazy plays The Game Show | Hasbro Family Game Night 4

Hasbro Family Game Night 4: The Game Show is a video game in the Family Game Night series inspired by the television show. All of the commentary is voiced by Todd Newton, who is also the show's host. Bop It! Boptagon is a memory game designated to test how fast the players can respond to specific commands. Set inside a ring called the "Boptagon", the players each operate one of 8 stations: Twist It, Pull It, Shout It, Kick It, Whack It, Honk It, Crash It, and Bop It. The players will hear a command, and they must obey it in time. They might also hear "Rotate It" and "Reverse It". When they hear one of these commands, they move one station left for Rotate It, and one station right for Reverse It. If one or more players fail to correctly obey the command, does their command if it is not the one called, or goes in the wrong direction during "Rotate It" or "Reverse It", they are knocked out. The family with one or more of their team left in the Boptagon is the winner. In this variation on the vertical checkers game Connect Four, the checkers are replaced with red and yellow balls. Family members take turns in family order throwing those balls into baskets on a 7x6 board, in order to get 4 in a row in any direction. In an early episode, players from both teams shot their red and yellow balls at the same time. The first team to make 4 in a row won one round; the first to win two rounds won the game. Scrabble Flash is a game where the families have to make words using 5 oversized electronic Scrabble Flash letter tiles. Alternating between teams, each family member in family order takes a turn picking what word they can make. The player then arranges the Flash tiles used to make that word. The team gets 3 points for making a word with 3 letters, 4 points by making a word with 4 letters, or 5 points by making a word with 5 letters. The first family to reach a score of 25 points or more is the winner. In this big version of Sorry! Sliders, each family has two giant-sized rolling pawns. One player from each family pushes the pawns into one of the 4 rings with point values starting at 5 in the center, then 3, 1 and The Sorry Ring, which is worth no points, in the outer area. Players can push their opponents' pawns to affect the scoring. Each round consists of 2 rolls per family. The family with the most points wins the round, and the first family to win 2 rounds wins the game. If a round is tied, each family gets a half-win. If tied after 2 rounds, a "slide-off" takes place with only one roll per family; the most points wins. Starting in season 2, each team places a special prize dot on the board (except that they cannot place their dots on the 5-point zone). If a team's pawn is at least partially on their own prize dot at the end of the round, their team wins a prize; if their pawn is on their opponent's dot at the end of the round, that pawn does not count for any points. In this variation of Yahtzee, the dice are represented as 5 six-sided bowling pins with dice pips numbered 1 through 6 on every pin. Each family gets three chances to roll a bowling ball down a lane and knock down the pins to make the best scoring combination possible—in order from least to best: a pair, two pair, three of a kind, a small straight, a full house, a large straight, four of a kind, or Yahtzee (five of a kind). The family with the best combination wins a frame; two frames win the game. If a third frame is required after the families split the first two, each family gets only one roll, with the best combination winning the game. The family who makes a Yahtzee also receives a bonus prize.

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