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Jewel Quest: The Sapphire Dragon - Bonus Levels Part 1
As suggested by Ke Ha, here are the bonus boards from JQ6: The Sapphire Dragon. Definitely one of my least favourite games in the series, mostly due to its new mechanics. Thoughts on JQ6 Mechanics: Pathmaking - Quite a weird board type. I like that it was combined with buried jewels in some of the story levels, perhaps we could've had some levels with ice blocks on them. I'm very intrigued about the large board size, really wish we got standard boards a bit larger than 13x11. Build - Another collectathon of a mechanic. The only thing I like about it is that on smaller boards you essentially have 7 types of jewels that you have to carefully maneuver. Expansion - A total joke of a mechanic for someone that can make matches quickly. You can pretend that it doesn't exist. Part 1: Pathmaking, Build, and Expansion