History of ART OF FIGHTING

Art of Fighting (龍虎の拳, Ryūko no Ken, which literally translates to "Fist of the Dragon and Tiger" but can also be interpreted as "Fist of Two Mighty Rivals") is a trilogy of competitive fighting game titles that were released for the Neo Geo platform in the early 1990s. It was the second fighting game franchise created by SNK, following the Fatal Fury series and is set in the same fictional universe. The original Art of Fighting was released in 1992, followed by two sequels: Art of Fighting 2 (龍虎の拳2, Ryūko no Ken 2) in 1994 and The Path of the Warrior: Art of Fighting 3 (龍虎の拳 外伝, Ryūko no Ken Gaiden) in 1996. While no sequel has been produced since the third game, the characters have survived through their inclusion in the King of Fighters series. It was the first fighting game by SNK to feature the character designs of former SNK illustrator (and current Capcom illustrator) Shinkiro, who would go on to do the character designs for the later Fatal Fury and King of Fighters games.

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