Mental Health in Game Design

We talk to Samantha Cook about designing Anamorphine, an upcoming surrealist adventure that aims to depict depression, trauma and other aspects of mental health. Anamorphine on Steam:
Anamorphine on PSN:
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Produced by Danny O'Dwyer & Jeremy Jayne. 00:00 Intro 00:30 The Montreal Games Scene 01:34 Anamorphine 03:28 Making Games About Mental Health 05:10 Games and Depression 06:37 VR, Actual Challenges 07:47 A Game With a Message 09:16 Credits

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