Exploring Art, Narrative, and Mental Health in Anamorphine

In the last few years, the proliferation of powerful, narrative-driven games has proven that games can be a dynamic medium for emotional and artistic exploration. Samantha Cook and Ramy Daghstani of Artifact 5 seek to expand this exploration with their upcoming game Anamorphine, a story of depression and mental health. Cook and Daghstani explain how they aim to bring the player into the mind of depression in this talk. Speakers: Samantha Cook (Co-founder and Producer, Artifact 5) Ramy Daghstani (Co-founder, Artifact 5)

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