[Update 27 0.811.0] Call To Arms (Обзор обновления от 14 марта 2016 года)

Полный список приведён далее: • Added FMTV • Added FMTV ammo truck • Added Ural • Added Ural ammo truck • Added medic ability • Added new trees • Added new buildings • Added several new objects • Added new map 8v8 Train Station • Added new FX to enhance performance • Added new high quality sounds • Added new loading theme • Added new sun/moon • Added new light scattering effect • Added new dirt lense effect • Added new environment sounds to environment settings and maps • Added support for further shader cache automatic rebuid possibility • Added compass icon for gun position • Added server messsage above session settings • Added crew efficiency to crew_view • Added speed text to vehicle view • Added increasing CP • Added Alt + V cycle through 'showVolumes' and 'showVolumesNames' • Added an icon to the user profile if a steam controller was detected • Added 3ds max plug-ins: 2016 version • Added extra header buttons support in eTabPanel • Added "Refresh" button to ... • Added camera position in zoom mode • Added 3 sound parameters to the weather environment • Added crew view in 3rd person • Added LAN session list page • Added icon indicators for mods / desync in session list • Added back icon to windows with breadcrumbs • Added new load game screen in main menu • Added close icon to windows that can be closed main page web browser • Added savegame delete • Added scrollbar for teams in session screen • Added lobby lookup and autojoin • Added weapon section with 1-8 for vehicles • Added new gui for select skirmish mode in singleplayer menu • Added confirmation dialog support for breadcrumbs • Added new in-game menu. feature #96. • Added account for real reflection flag on water meshes in visible scene when checking the need to build the reflection • Added basic party functionality • Changed SCAR from Mk16 to Mk17 • Changed Veterancy level 1 to require 1 XP instead of 2 XP • Changed bot will spawn their wave from one of the matching (order!) spawn points • Changed ESC key reset input line focus • Removed save replay button until replay related pages implemented • Reworked Evacuation balance • Reworked Last Man Standing balance • Reworked Rifle Team now Insurgents • Reworked Defense Squad and Mercenaries Squad to carry better weapons • Reworked weapon damage to reflect muzzle speed and calibre • Reworked weapon damage curve to enhance gameplay • Reworked SSAO to achieve shorter render times and reducing sampling artifacts • Fixed text clipping in list header • Fixed several small interface issues • Fixed several object issues • Fixed session editor not visible/not updated when joining/returning to session • Fixed AI is ignoring custom unit settings in multiplayer • Fixed 'fill' zoom mode in picture dialog • Fixed don't resupply items/ammo that do not exist • Fixed search box has no function in session chat • Fixed crash in tow aim calculation • Fixed OOS with kill_neutral icon

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